Cyberpunk 2077 has been labeled as “defective” prior to being sent back to GameStop warehouses.
US retailer GameStop is advising staff to acknowledge all profits of the recently-released Cyberpunk 2077.
That is as per Kotaku and Vice Games’ Patrick Klepek, which both report that the organization gave an inward notice to all representatives saying that they are to take the game back regardless of whether it has been opened. Moreover, GameStop has been advised to mark the profits as “defective” prior to returning them to the stockroom.
Typically, the retailer possibly reclaims games in the event that they haven’t been opened, however GameStop is plainly set up to make a special case in this fairly abnormal case. Clients do clearly still have to restore Cyberpunk 2077 within 30 days of them getting it, however.
This comes in the wake of Cyberpunk 2077’s botched release. The game launched on December 10, however within four days developer CD Projekt Red requested tolerance over the title’s low quality on PS4 and Xbox One, saying that clients could refund the game. The studio additionally said that some significant patches were headed to fix issues. Speaking to investors, CD Projekt conceded that it didn’t spend enough energy on causing the more established versions of the game to perform well.
From that point forward, Sony has pulled the PS4 version of Cyberpunk 2077 from the PlayStation Store and is offering full refunds, while Microsoft is giving clients their cash back. Following Cyberpunk 2077’s removal from PlayStation Store, CD Projekt’s stock dropped by 15%.
In the interim, staff at the Polish developer are purportedly enraged at how they have been dealt with, having been long-overworked to launch the game, and have been asking the management how CD Projekt’s standing will recuperate from this release.